Aegean Beyond, a thesis game project by Deanna Ko and Ming En Li.
Premise: In the midst of a storm you’re swept into the ocean. You’re drowning and a mysterious radiant light from the deep brings you to its home — a sunken city. It lies in pieces, a fraction of its former glory and you are only able to breathe within the city limits. The only way forward is through the labyrinth of ruins. 
Mediums: Unity, Maya, MagicaVoxel, Adobe Photoshop, Adobe After Effects, Adobe Premiere
Below are game assets that were made for a 2D side scroller game for school. The transparent PNGs are meant to accompany this scene, being places where the player character could jump onto.
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